The Forge

The Forge

Two turtles enter. One survives. The fire decides what is kept.

The forge is irreversible. Once a turtle has been through it the path is set forever.

What it does now

Pick two turtles you own, a survivor and a sacrifice. The sacrifice is destroyed and the survivor takes 110% of the share it was carrying.

One hundred and ten percent. The survivor gains more than the sacrifice had, so forging is no longer a way of losing share to move faster. It creates share.

The survivor becomes Forged, permanently, and its ceiling becomes 9.00.

Read the rate off forgeTransferBps() on the collection.

A worked example

You own #142 at 4.00 shares and #837 at 2.00 shares, both Pristine.

You forge 837 into 142.

StepResult
Before#142 at 4.00, #837 at 2.00
#142 becomes Forgedceiling drops to 9.00
Boost of 110% of 2.00#142 goes to 6.20
#837 destroyedsupply falls by one

You end with one turtle at 6.20 shares carrying one forge mark, and 2.80 to climb before the ceiling.

The trade you are making

You give up the ceiling. A Pristine turtle can reach 12.00 and a Forged one stops at 9.00, so forging costs you three shares of long term earning.

You gain speed, and you gain permanence. A Forged turtle's share survives every sale from the first day, with no reset, ever.

And unlike v1, a Forged turtle still grows. Below 9.00 it gains the same 0.70 a week as everything else.

What the contract refuses to let you do

Every one of these is the contract protecting you from wasting a turtle. They all revert, so nothing is ever spent on a move that would cost you share.

A Legendary cannot forge and cannot be sacrificed. Neither as survivor nor as fuel. The seven are out of the fire entirely.

A Pristine turtle already above 9.00 cannot forge. Becoming Forged would drop its ceiling below where it already stands and destroy the difference. The contract stops you.

A maxed Forged turtle cannot forge again. It is already at 9.00 and the sacrifice would be burned for nothing.

A turtle carrying losses from the arena cannot forge. It has to rescue first. Same cost, but it buys back the three lives instead of being spent on a turtle that is still blocked.

Overflow is destroyed, not refunded

If your survivor sits at 8.50 and you burn a 5.00 share turtle, the boost would be 5.50 but the ceiling is 9.00. You get 0.50 and the rest evaporates.

Forge cheap fuel into a turtle that has room. Burning a grown turtle into an almost full one is the most expensive mistake in the system.

What it does to everyone else

The sacrifice's full share leaves the collection and only 110% of it comes back to the survivor, so the total share in the system barely moves while the supply drops by one.

Every forge makes the collection smaller. Fewer turtles, sharing the same royalties.

The visual record

Forging is not just a number. The art tracks every burn, up to nine cumulative marks on the shell. A turtle with nine forge marks is a relic and everyone who looks at it knows what it survived.

The Four Paths The Arena