FAQ

FAQ

Is there a token?

No. There is no $TURTLE, $SHELL, or any related ERC-20. Rewards are paid in ETH directly from secondary sale royalties.

Is there a whitelist?

Yes. Mint opens with a whitelist (allowlist) phase before the public mint. There will be two ways to get a spot:

  • Collabs — partnerships with other projects/communities that get allocated whitelist spots.
  • The Hatchery — a game on the site: win it and you earn your place as a Hatchling, no collab needed.

More details on the collabs, the whitelist and The Hatchery — how to qualify and when it opens — coming soon.

When can I claim my earnings?

Any time. As often as you want. There is no lock-up. You can claim every block if you want — though gas costs make claiming small amounts uneconomical.

Can I claim more than once?

You can call claim as many times as you want. But after each call, your rewardDebt updates and the next call yields zero until new royalties arrive. You can never withdraw more than your fair share of the pool.

What happens if I transfer my turtle?

If your turtle is Pristine and has not yet hit the 10.0 share cap, the share resets to 1.0 for the new owner. The bond start time restarts.

If your turtle is Maxed Pristine (already 10.0 shares) or Forged, the share goes with the turtle. The new owner inherits the full earning power.

Why does the share reset on transfer?

To reward holders who commit. Flippers and quick traders don't get to ride the share growth — only wallets that hold a turtle through time. This shifts revenue toward long-term participation.

How long until I reach the cap?

  • Pristine cap (10.0): ~13 weeks (~3 months) of continuous holding at +0.7/week
  • Forged cap (9.0): minutes — if you have enough fuel turtles to burn

What does forging actually do?

You destroy one turtle (the sacrifice) to boost another (the survivor) by 50% of the sacrifice's current share. The survivor becomes Forged forever. The sacrificed turtle is gone — its token id will never exist again.

Can I un-forge a turtle?

No. The path flip from Pristine → Forged is irreversible. The contract has no function to revert it.

What art will I see at launch?

The Renderer ships with all 9 Pristine aging tiers (visual changes at every integer share crossing — share 2.0, 3.0, … up to the 10.0 cap) and all 9 Forge marks (cumulative per burn). Once Forged, the visual transitions dramatically. Legendaries have their own hand-crafted animated art.

Where do mint proceeds go?

100% to the deployer's wallet. Not to the holder pool, not to a treasury, not to a multisig. Mint funds the project — secondary royalties fund the holders.

What if the project dies?

The Vault keeps running. As long as secondary sales happen, royalties flow in and holders can claim. If no one trades, no one earns — but the contracts cannot be turned off, paused, or rugged.

Can the team rug?

No path to it in the code:

  • The Vault holds the ETH; no admin function lets anyone other than holders / deployer (10% only) withdraw.
  • The deployerWallet is immutable — set at deploy, cannot be redirected.
  • The share math is constant — no parameter can be tuned to favor anyone.

The only mutable piece is the Renderer (the art), and it sits behind a 48-hour public timelock.

What if I lose my wallet?

If your wallet is inactive for 365 days, anyone can call recoverUnclaimed to sweep your settled balance back to the pool. This protects active holders from indefinite reserves. Your turtles themselves are still on-chain — recoverable if you regain wallet access, since the share is per-token, not per-address.

What chain is this on?

Ethereum mainnet (L1). Testnet deployment on Sepolia for verification first.

Are the contracts audited?

Two internal audit passes complete (security + economic). A professional audit will be commissioned before mainnet deploy. Test suite: 45/45 passing.

How is the art on-chain?

The Renderer composes SVG layers at read time from compressed data stored in SSTORE2 contracts. No IPFS. No Arweave. No centralized server. Token metadata is base64-encoded JSON returned directly by tokenURI.

What are the Legendaries?

Seven hand-crafted, animated 1/1 turtles minted by the team before public mint opens — one for each of seven elements: Origami, Bone, Ghost, Robot, Glitch, Cosmic, plus a seventh whose name is still sealed. They start at 12 shares (2 more than the Pristine cap of 10), can't be reset on transfer, and can't be forged. The team holds them and runs community raffles weighted by share — the more shares your turtles have, the more raffle tickets you get. See the Legendaries page for the full mechanic.

Can the team add wearables / games / new features later?

Yes — without changing the contract. The architecture allows two extension points:

  1. The Renderer is upgradeable behind a 48-hour public timelock. Future visual updates (new aging tiers, seasonal skins, accessories that compose on top of existing art) ship by deploying a new Renderer.
  2. Every turtle has an extraData storage slot — a free-form key/value map writable only by the current owner. Future games can read it for state (e.g. "this turtle is equipped with the gold helmet"); future Renderers can read it for visuals. Nothing the team can write — only you can.

What can never change: the share math, the caps, the royalty %, the supply, the forge rules. Those are constant and immutable forever.

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